Monday, December 27, 2010

50 armoror + my new x-mass gift


New vintage robe and our leader Warstormer hit 50 tonight ^^

Lots O Grats in the log :D

Thursday, December 23, 2010

Critical issues still unfixed

The state of the game at release was unquestionably a disaster, what ever possessed square enix to rush out the game in its completely unfinished state is beyond me. As a die hard FF fan I have played every title in the series start to finish except FF1 and FF-Tactics. I had the highest hopes and joined my current LS/company Cloudy months before the games release. I was and still am a champion white knight of the game on forums around the net. I support the changes in progress and look forward to the many adventures to come. I do think the long term success of this game depends on PS3 release. If they wait too long their chance is over and if they release on PS3 without some critical flaws fixed the game will never reach the solid numbers this game is capable of.

Critical fixes needed:

1. SP system, they better fix the group SP and quick. This might be the single biggest issue with the game in its current state. We need a group party bonus AND a chain bonus for killing T/IT's. It doesn't have to be monster but if you can solo doblyn's and get faster SP then a nice strong party who works hard at their job roles then the system is broken. Yes you can get 15k+ SP/hour doing leve's but ppl dont' like being forced to lvl on a timer schedule.

2. Fatigue/surplus elimination, they better get rid of this by PS3 release. There is no point in slowing progress like this even though it only affects a small number of ppl its only seen as a negative to the game as a whole why push hard core fans away for no reason. I can see keeping it till the PS3 release but not a day after!

3. Auction House creation, They better create an AH just so that people can't say "I want an AH" like it or not a TON of ppl are requiring an AH before they return to play. I personally love retainers but I'm realistic and larger populations is all I care about right now. If creating an AH even if its very restrictive, IE higher taxes (10%?) and 5 slot max? this would go a long way to appeasing the masses. I hope they keep retainers and improve on them but they really need to add the damn AH.

4. More Content, They better create content for all level's the number of quests is absolutely unacceptable for any game/MMO/console. Get quests into the game ASAP in any form, use existing NPC's w/e it takes to get some in. PS: Leve's are NOT an acceptable substitute for quests. Examples: Why not make the new runestones from leve's a part of a quest. You have to take the new runestones to a special place for purification where you bring some normal piece of armor already existing and the stone which unlocks some room in Ul' Dah to a secret synthesis chamber. An NPC then crafts your item whala! you got a nice little quest tied into the new NM's.

My hopes and dreams:

1. Fix gear penalties, I hope they get rid of this lvl 1 running around in lvl 50 gear crap. I don't mind that ppl can equip things higher then optimal lvl but using them in a fighting/synthing context is a bad idea. You should be severely punished for wearing gear higher then your current rank, some quick ways I can think of: remove any stat bonus at all no craftsmanship/control/STR/VIT/HP/MP nothing just the base def/evasion etc listed. another idea would be adding a movement penalty maybe -15% slower movement. -> Too many ppl buy the top lvl gear and just wear it 1-50 since the penalty is not high enough.

2. Further Job Definition, This is really my greatest desier. I want that feeling of "PRIDE" to be a job and reach its milestones. Being an RDM in FFXI and having the pimp hat was special. There is nothing like that in FFXIV. Bring back artifact job quests and make more abilities job specific.

3. Battle Regimen Overhaul, This system is a joke just bring back the basic skillchains and magic bursts I have over 200 rank's in various jobs DOM/DOW/DOH and have still never completed a battle regimen to date. That is SAD!!!! Working out a skillchain was a staple in FFXI play and forced some basic strategy and communication.


Closing Thoughts:

I think I have enough here too keep SE busy for a while, if this all gets taken care of within 6 months time MAX and PS3 releases without a hitch with the changes then FFXIV will take off with flying colors. Follow it up with a big update in the Fall of 2011 introducing a pet class and a samurai class and I think it would solidify FFXIV in the ranks of elite MMO status and start winning the right awards like best new MMO rather then biggest game flops of 2010.

I'm staying positive and enjoying the game now, focusing on what I like and hoping for a brighter future.


Friday, December 17, 2010

New Recipes Update Dec. 15th

Canvas Coatee:
1-Cotton cloth
2-Canvas cloth (dye'd)
1-Cotton
thread
1-Silver Buckle
=>Makes Canvas Coatee body
1-Cotton
thread
2-Canvas cloth (dye'd)
=>Makes Canvas Sleeves
1-Coatee Body
1-Canvas sleeves
1-Cotton cloth
1-Cotton
thread
=>Makes Canvas Coatee

Velvet Coatee:
1-Canvas cloth
2-Velvet cloth (dye'd)
1-Linen thread
1-Silver Buckle
=>Makes Velvet Coatee body
1-
Cotton thread
2-Velvet cloth (dye'd)
=>Makes Velvet Sleeves
1-Velvet Coatee Body
1-Velvet sleeves
1-
Linen thread
1-
Canvas Cloth
=>Makes
Velvet Coatee

Chef hat:
+Craftsmanship
2-Velvet (any color)
1-Linen thread??

Wedge Cap Canvas: +Craftsmanship
1-Canvas cloth (dye'd)
1-Cotton cloth
1-Cotton thread

Wedge Cap Velvet: +Craftsmanship
1-Velvet cloth (dye'd)
1-Canvas cloth
1-Linen thread

Canvas Half Apron: +Craftsmanship
2-Canvas cloth (white)
1-Cotton thread
1-Silver buckle

Canvas Half Apron Black: +Crafstmanship
2-Velvet cloth (black)
1-Linen thread
1-Silver buckle

Velvet Shortgloves: +Craftsmanship
1-Velvet cloth (dye'd)
1-Linen thread

Chef Apron: +Craftsmanship/+Control
1-Velvet tunic front (dye'd)
1-Velvet tunic back (dye'd)
1-Canvas cloth
1-Dew Thread

New Linen Dye Moss drops from Molting Mitelings /Deremites

Wednesday, December 15, 2010

Ding 50 Physical :)


















So I just had to post up the 50 ding, also got a few new jobs in the pipe working on goldsmithing and I think I'll take this till it 35 or so grinding it now at 19, long way to go.

Weekly picture dump lots of cool gear n people!

Some pictures from the past week, a lot of new synths and many new friends including Baxter with his new canvas gown blue, and then making me some tasty treats later on. LOVE the tuna kabobs for crafting. Blazedmage a newcommer to the ls and game, Fred doing me some leather synths and breaking alot of those damn wolf furr's. Maybe he should not synth in full red gear..., Thor with his slick wand of tides, splice doing some alc in my newly made velvet gown (Grats on 40!!! ~ Cluster TIME), Luna rockin some nice new black velvet kecks "Verry Yuffie Style" /Luna, Warstormer doing me up a vintage scale mail +1!!! (maybe server first), and some random friends/loyal customers with Velvet acton plain (YG has this synth wrong, took me a very long time to get it right), and more black velvet customers.













Wednesday, December 8, 2010

Leve's that pawn the SP

Some really kick ass leve's that you could force fail to redo each reset for some great fast SP:
R20
Escape From Cell B17 (Limsa)
The Devilet Inside (Uldah)
Leaders of the Pack (Grid)
These 3 are great even into the 30s if you set them to 5 stars. I'm sure it's very well known, but if you kill the Wisps/Fireflies more will spawn to a point. In the Uldah one for example, there's a total of 6 assassins, 6 wisps, and 2 imps. 3k-4k SP is an easy gain from this on proper star rating and takes about 10-15min. to complete.

R30
Necrologos: Levinshower (Nophica)
Necrologos: The Moon's Mistress (Mun-tay)
Necrologos: Thousand Fold Agony (Humblehearth)
These 3 are just more low drop rate kill fests.

Tuesday, December 7, 2010


Another of my blue cotton doublets on Thor another of our many Armorers and Pro tank Gladiator.